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Name: Lightning Demon's Energizer Rank: D Magic Cost:10 Mp Class: Supplementary Element: Lightning(White) Cooldown: 2 post Duration: Instant Spell Effect: Charging a body part with his white lighting, he increases the cell movement in that area increasing the heal process of either himself or another. The spell does D rank Healing able to restore minor damage taken from basic attacks.
Spell Name: Lightning Screen Rank: D Magic Cost: 10 Mp Type: Defensive Element: [White] Lightning Spell Effect: Dis charging white lighting from his body, it begin to form a sphere that blocks attacks from all angles and side. It can take 1 C ranked or 2 D ranks before breaking. The Sphere is 10 meters In diameter. Duration: Instant Cooldown: 2 Post
Spell Name: Electric Sight Rank: D Magic Cost: 10 Type: Supplementary Element: Lightning[white] Spell Effect: Super charges his Ciliary muscles with his white lightning to stimulate his eyes to relax more than normal allowing him to see clearly up to 30 meters clearly if nothing is blocking his sight. Duration: 1 Post Cooldown: 2 Post
C Rank:
Name: Lightning Demon's Slam Rank: C Magic Cost: 20MP/ 10Mp sustain. Class: Supplementary Element: Lightning(white) Cooldown: 4 post Duration: 3 post Effect: His body charges with white lightning increasing his speed allowing his body to move faster. Without this spell, the user can run at 6 meters a second, with the buff the user run at 10 meters a second with a 12 meter dash.
Name: Lightning Demon's Spear Rank: C Magic Cost: 20 Mp Class: Offensive Element: Lightning[white] Cooldown: 2 post Duration: instant Effect: The user gathers lightning in his hand and creates a high concentration of electricity which he then releases in the form of an lightning spear extending from his hand. By concentrating the electricity into a spear like shape, ensures that the charge does not dissipate out too much as that would reduce the attack's potency. The spear is 8 feet long and travels at 10 meters per second.Upon hitting the target area it deals C rank damage and 1st degree arcane burns.
Spell Name: Lightning Demon's Flash Rank: C Magic Cost: 20 Mp Type: Supplementry Element: Lightning[white] Spell Effect: The user becomes a 1mx1m lightning bolt traveling at rank speed at 10 meters per second to travel up to 10 meters from his current location. Duration: Instant Cooldown:3
Spell Name: Electricfying Rank: C Magic Cost: 20 Type: Debuff Element: Lightning [white] Spell Effect: Sending a bolt of lightning[1.5mx5meters] into the legs of his enemy, he slows the target's speed is by 25% Duration: 2 post Cooldown:3
Name: Lightning Demon's Pull Rank: C Magic Cost: 20 MP Class: Offensive Element: Lightning(White) Cooldown: 2 post Duration:Instant Spell Effect: Charging the target with a certain current of electricity that shifts their natural static electricity into one that matches the wave of a near by metal drawing the two items together for 1 post. Depends on the distance from the target and metal and the size of metal dictates the damage applied.The Target is pulled to an object no bigger than 2 meters by 2 meters.
Name: Lightning Demon's Fist Rank: C Magic Cost: 20 Mp Class: Offensive Element: Lightning(white) Cooldown: 2 post Duration: instant Effect: The user punches the air, releasing a giant, high-speed lightning blast in the shape of a fist, which, upon contact with the target, generates a massive, sparking explosion. When the fist hits it becomes a static field which damages everything with C rank with in the 10 meter circle of the static field. Has a 10 meter range, travels at 10 meters per second. The fist itself is 1.5 meters tall and 2.5 meters wide. (Side effect of being struck by this attack is arcane burns of 1st degree.)
B rank:
Name: Lightning Demon's Flash Rank: B Magic Cost:30 Mp Class: Supplementary Element: Lightning(White) Cooldown: 4 post Duration:Instant Effect: Charging his own body with enormous amount of lightning he flashes his body from one point to another with in 20 Meters of his last location. How this works is he zaps away with lightning, and zaps back to where he wants to be next. This DOESN'T Increase speed, however he does travel at spell speed. Meaning his movement isn't instant but rather at the spells speed which is 20m/s.
Spell Name: White Lightning attack Rank:B Magic Cost: 30 Type: Deffensive Element: White Lightning Spell Effect: The users opens his mouth sending out several bolts of lightning with a roar, which is able to block 1 A ranked worth of damage or lower. each bolt is 1.5mx5m and has a range of 20 meters. Duration:Instant Cooldown: 4
Name: Lightning Demon's Shock Wave Rank: B Magic Cost: 30 MP zClass: Offensive Element: Lightning(White) Cooldown: 4 Post Duration: Instant Effect: A funnel shaped wave of lighting blast out of Knux's hands or feet that sends a violent shock of lightning into his target. If the target is Living(I.E. People animals and things of that nature) the shock wave sends a volt through out their body causing B ranked damage through out the body, then gives the body of the target 2nd degree arcane burns. Range reaches out to 20 meters, it travels at 12 meters per second. If the target is an object a powerful shock consume the object blowing it apart.(Object: a Door or something smaller then a 10mx10m object)
Name: Lightning Demon's Energizer Rank: B Magic Cost:30 Mp Requirements: Lightning Demon Slayer magic Class: Supplementary Element: Lightning(White) Cooldown: 4 post Duration: Instant Effect: Charging a body part with his white lighting, he increases the cell movement in that area increasing the heal process of either himself or another. The spell does B rank Healing able to restore 30 points of damage.
Spell Name: Power Surge Rank:B Magic Cost: 30/ 15 sustain Type:Supporting Element: White Lightning Spell Effect: Coating his body with white lightning the demon slayer is able to perform B rank melee attacks. Duration: 3 post Cooldown: 4 post
A Rank:
Name: Arcane Dance Rank: A Magic Cost: 40 Mp Sustain Class: Debuff Element: Lightning[White] Cooldown: 5 Post Duration: Until Destroyed/ 5 Post. Effect: The user generate a large amount of lightning in his arms that travels to his hands which Arcs out in what could be described as a lightning storm of Arcane bolts striking at a single or multiple targets. The Lightning in this attack would cause the target to become stunned consumed with high waves of electricity causing a single target to become stunned for one post. If the attack hits one or two limbs it paralyzes the limbs hot for 2 post. The spell send out 8 bolts of lightning each doing D rank speed debuffs, in total Making two B rank debuff for more thne one target. Each bolt travels at 30 m/s and has a hit zone of of landing within a 30 meter strike area.
Name: Lighting Cannon Rank: A Magic Cost: 40 Requirements: Lightning Demon Slayer Class: Offensive Element: Lightning[White] Cooldown: 5 post Duration: Instant Effect: Channeling his lightning from his body to his mouth, a large wave of energy zaps from his open mouth with a thunderous roar. The attack is funnel shapped and is 12x12meters at rhe end of the attacl, it has a strike distance of 30 meters and travels at 30 m/s. When this attack hits the target 3rd degree Arcane burns are applied.
Name: Electromagnetic Rank: A Magic Cost: 40MP/20Mp Class: Supplementary Element: Lightning[White] Cooldown: 5 post Duration: 5 Post Effect: The users call fourth from the white lightning magic with in to magnitize his sword and generates an Electromagnetic field just like the earthland and the sun generate their own Electromagnetic fields around it which allows him to fly/ hover off the ground. He can do this with any metal type of item.This makes the user capable of lifting the user 20 meters in the air, and allows them to fly at 20 m/s. The object of use may not be bigger the 5mx5m.
Description: Ivyson was a sword long ago tht brought the Sh family great honour. The word was crafted with the finest minerals the land how back then beign actually quite light for it's size alllowing men with strong backs the ability to use it with one hand. The nlade maybe thin but the steel was just folded that many times which makes it very strong. It was built much like a katan but with a great sword body. It has a faint purple tint to the metal as differnt planets and poisons were added to the forge when the wepon was contruct thus when the weapon cuts someone poison floods the blood in that area and slows blood flow temparyly slowing the speed one could move their limb struck and the amount of strength they could generate with it. The blade is sharp to the touch able to slash 1 inch deep into flesh, and can stop 16 D Ranks, 8 C Ranks, 4 B Ranks, 2 A Ranks, or 1 S Rank before breaking.
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Knux Shi Admin
Posts : 438 Age : 32 Location : Balsam
Subject: Re: Knux's Sheet. Thu Aug 24, 2017 4:20 pm
Equipment:
Equipment Name: Axe Dial Equipment Class: Attachment Equipment Type: Dial Equipment Tier: 3 Range: Contact Equipment Description: The Axe Dial (斬撃貝(アックスダイアル) Akkusu Daiaru?, literally translated as "Slicing Attack Shell") which cannot be found in Skypiea, delivers a thin blast of air in the shape of an X and is capable of slicing through a man and his iron shield in one blow. The fifty Goat-like Enforcers, known as the Militia, each have one and their commander, Yama, has a belt of them. Like the Impact Dial, its main use is in Sky Warfare but in some situations, it may be appropriate for other uses. Equipment Ability: Fires an X of sharp air pressure upon contact with Dial Damage and size is Tier based. Each blade is .5m in length and thin as a sword edge. Attachments: N/A Units per slot: 1 Duration: Instant Cooldown 1 Post
Equipment Name: Thunder Dial Equipment Class: Attachment Equipment Type: Dial Equipment Tier: 1-6 Range: (8m,12m,20m,25m,30m,35m) Equipment Description: The Thunder Dial (雷貝(サンダーダイアル) Sandā Daiaru?, literally translated as "Lightning Seashell") is used for storing and releasing electricity. Equipment Ability: The Thunder Dial allows the user to fire a bolt of lighting or stream of electricity. The electricity must be natural or less than or equal to the Dials Tier. Tier 3-4 2nd Degree Burns and paralysis in struck general area for 2 post Speed Tier 4. Attachments: N/A Units per slot: 1 Duration: 1 Post Cooldown 2 Post
Equipment Name: Leather Gloves Equipment Type: Armor Strength Req.: 1 Equipment Description:Basic pair of leather training gloves their is a hole in the palm. Attachments: T3 Thunder Dial and T3 Axe Dial Curse or Devil Fruit: N/A Materials: Leather Units per
White Knight Suit:
Equipment Name: Exoskeleton . Equipment Type: Gadget Strength Req.: T4 Equipment Description: The suit is made up of gold and titanium alloy giving it a light but sturdy fram. The suit is hard wired with it own on board power source. Furthermore the suit uses tech that allows the movement of the user to easy and elegant but also charge up power by moving. (like a hamster running on a wheel). All power collected would be stored in four batteries placed on the rear of the suit's lowerback. (Batteries can be made by Scientist) The suit also would hold 2 Thunder Dials as it's main power source. With the help of a Dials the suit can run off each Dial constantly unless overuse come in effect. Overuse can come from using the Suit's installed gear too much forcing the suit to overheat and shut down for 4 post.[Combined cd of the Dials.] This suit provides +1 Durability acting as an Armor for most of the body besides the head. It gives No strength benefits or speed Benefits in its base model. There is no bonus or penalty to vision or perception.
Curse: N/A Materials:Gold and Titanium Units per Slot: 5 Upgrade Points:3
I'm going to list them all here and what each upgrade point does for the suit.:
0 points: The suit is simply just an Exoskeleton. Give no Bonus, has one Dial for power source. Prototype if you will to test the suits movements to ensure it works as designed.
1 point: The suit was upgraded with it's Titanium alloy making it lighter and giving the +1 Durability.
2points: The suit was given the second Thunder Dial as a power source, while adding a thruster pack to the rear. The Thruster pack uses Jet Engines(Every small forms) to suction the air around the user then heat it and push it out. Allows to user to Dash 10 meters from starting location in any direction.
3Points: The suit has been upgraded with the exoskeleton system V 2.1 This allows the user to receive a small boost in Strength as the suit is now assisting in movements a lot more than before. +1 Strength.
4points: The suit is now installed with a blade of Plasma. The Plasma blade is only 8 inches in length and have a width of 1 inch, Very small and close weapon. It's able to Cut through Steel, Iron, Wood, and Stone. Deal Damage equal to its number of upgrade points. This bring slots used up by .5.
5 Points: Installed another Thunder Dial increasing slots used by 2. Thruster is now able to dash for a distance of 29 meters in either direction.
6 Points: The Final Product of this suit. Installed is a entergy canon, using the power of up all 3 Thunder dials can fire a series of blast. They are as following:
A normal blast charged from the thunder dial. Fires up to 2 blast. They deal at upgrade point equal to Tier damage. Consumes the energy of one Dial leaving the suit to function with 2 Thunder Dials. Blaster is sphere shaped and only has a radius of 1 foot.
Enhanced blast, able to fire either 4 consecutive shots or 1 large blast consuming the power of 2 thunder dials. If 4 shots are used the Damage is still counted as at Upgrade points= to Tier. If one blast is use it gains an the power to stun target for 1 post.Blaster is sphere shaped and only has a radius of 2 foot.
Final Shot, using all three dials it send the suit into overheat mode. Resulting in Immediate shut down for 6 post. Using the power of all three dials a massive Energy cannon is fired out. The radius of the sphere shaped beam is 3 feet. The beam is concentrated and more effective dealing damage on a massive Scale. Deal number of upgrade points = to Tier. It also Applies T6 Thunder Effects
Overheat System:
The overheat system is to stop the suit from using too much power and exploding. The over heating systems is as such. The suit's passive on board power with no weapons consume one charge of the the Dials power. Dials are allowed 2 charges per post, though since I'm not using them as attacks but as a power source the suit take 1 charge per post. Each Feature used consumes a charge as well. Meaning if the user Dashes forward that consumes a charge. So if the user has only one dial and dashes the suit will go into overheat mode and shut down for 2 post to not cause the dials to explode.
This feature can be override with a voice command allowing the user to use the suit and any abilities for one post, however after overriding this feature all dials will explode and do x2 normal damage of each dial.
Baby DDM Equipment slots 7.5 in use
North Waters:
Name: North Waters Alias/Epithet: N/a Race: Human Gender: Male Age: 30 Occupation:Navigator Affiliation:Revolutionary Use: Combat Tier: 2 Equipment: N/A Haki: N/A Haki Perks:N/A Attribute Priority:Perception
General Appearance: Short, Blue Hair, Glasses,Fit.
Picture:
Height: 5'10 Weight:158 Personality: North is the type of man who always has not one plan but several. He uses his superior mind to calculate every possible outcome or situation when it comes down to planning. His mind is often looking for challenges to conquer, which is why he chose a life of Navigation. What better challenge than to map route across the sea. However he isn't all brains, not only does he like to train his brain but also his body. He stays on a certain diet and does a difficult workout routine everyday he can. The Man is very caring and is more passive aggressive than anything. He would rather be picked on himself than to allow other to be bullied. This feature is why he join the Revolution seeking to change the way the Marines were treating people. He understands most of them are likely doing what they are told, but there is a few in higher levels that are solely using the foot soldiers to gain power without restraint. He also wishes to break as few laws as possible and doesn't feel like Pirates are for good conversation to opped to join the Rev under the Command of LT. Shi. Story: While LT Shi was recruiting one day a bright young lad came and challenged the Officer to a game of chess. The Deal was if Knuckles won he would join the cause, if North won He'd join under Knuckles directly. He felt something honest about the way the men acted when the Lt was around and he wanted that kind of group to work with everyday. Thus he became the Ships Navigator.